BATTLETECH store page art - I worked on the mech battle scene and the looming Atlas in the background. The central character and banners were crafted by Joel DuQue and overall composition was directed by Mike McCain
Flashpoint Key Art - I designed the Hatchetman and painted the mech scene while Joel DuQue created the foreground scene. Art directed by Mike McCain
Crop of ShadowHawk wallpaper for the BATTLETECH pre-order incentive skin. I designed the skin using Oculus Medium to sculpt directly onto the preexisting ShadowHawk game model. I can't show the full image here since the wallpaper is actually part of the pre-order package.
A quick turnaround vid captured in Medium
A blockout scene sculpted in VR using Oculus Medium.